Learn to create WebXR, VR and AR, experiences using Three.JS
Nicholas Lever
Harness the WebXR API and Three.JS to bring immersive experiences, VR and AR, to the browser, including Oculus Quest
- Online
- 4.9 hours · Self-paced
- Certificate(s) included
...the scene Using a GazeController Making the app functional on a none XR device Setting up a secure web server A 3D Primer The THREE.js Examples Welcome to the course The History of WEBXR XRSystem and XRSession XRFrame and XRSpace XRInputSource Using AR to create a tape measure Adding
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