- Certificate of completion - Free
- Tutor is available to students
Course Curriculum
Importing Architectural Models in Unity
Navigating an Architectural Model
Improving Materials with Shaders and Textures
Adding Lights and Shadows
Animating Objects and Lighting
Scripting to Add Interactivity
Expanding the Scripts
Presenting the Final Walkthrough
Digital certificate - Included
Description
Walk around in your own architectural design with the Unity Game Authoring system
Starting from 3D models in common architectural software, we will discuss the workflow to load the models into Unity and even incorporate model changes. The building model will be refined, with better materials and lighting, so it looks attractive to the visitor. With a few basic scripts, we add the necessary interactivity and finally export it into an application you can share.
This video tutorial shows an efficient and easy approach to apply an architectural 3D model into your project for quick and reliable results.
About the Author
Stefan Boeykens is an architect-engineer from Leuven (Belgium). After graduation, he was involved in architectural practice for about 4 years, before returning to the KU Leuven for his PhD in 2007 on the integration of Building Information Modeling (BIM) in the design process. He worked on a variety of research and education projects, ranging from CAD and BIM to metadata for architectural archives and cost simulations. His main research interests are BIM, 3D modeling and visualization, digital historical reconstruction, parametric design, programming, and interoperability between a variety of software tools, with a special focus on openBIM.
Basic knowledge
Basic knowledge of Unity is assumed.
What will you learn
Export CAD and BIM models into a format that Unity can use
Optimize the geometry and import settings for clean and reliable results
Adjust the materials to add bump maps and transparent or reflective effects
Add a Sun light with shadows and ensure even lighting
Improve interior lighting with additional lights
Bake the lighting onto the model with Lightmapping
Add a character to freely walk around your model
Use animations to apply interactive features such as opening doors
Build a complete standalone application that can be shared online
Gain control over your model with Unity scripts
Who this course is for:
This video course is meant for architects, designers, engineers, students, or in a nutshell, anyone interested in developing interactive environments with Unity.
Currently there are no Q&As for this course. Be the first to ask a question.
Currently there are no reviews for this course. Be the first to leave a review.
This course is advertised on reed.co.uk by the Course Provider, whose terms and conditions apply. Purchases are made directly from the Course Provider, and as such, content and materials are supplied by the Course Provider directly. Reed is acting as agent and not reseller in relation to this course. Reed's only responsibility is to facilitate your payment for the course. It is your responsibility to review and agree to the Course Provider's terms and conditions and satisfy yourself as to the suitability of the course you intend to purchase. Reed will not have any responsibility for the content of the course and/or associated materials.
Interest free credit agreements provided by Zopa Bank Limited trading as DivideBuy are not regulated by the Financial Conduct Authority and do not fall under the jurisdiction of the Financial Ombudsman Service. Zopa Bank Limited trading as DivideBuy is authorised by the Prudential Regulation Authority and regulated by the Financial Conduct Authority and the Prudential Regulation Authority, and entered on the Financial Services Register (800542). Zopa Bank Limited (10627575) is incorporated in England & Wales and has its registered office at: 1st Floor, Cottons Centre, Tooley Street, London, SE1 2QG. VAT Number 281765280. DivideBuy's trading address is First Floor, Brunswick Court, Brunswick Street, Newcastle-under-Lyme, ST5 1HH. © Zopa Bank Limited 2024. All rights reserved.