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Complete C# Programming: Beginner to Advanced with C# OOP

Learn C# with hands-on projects, dive in C# OOP advanced step by step guide to classes, interfaces and C# OOP examples


Oak Academy

Summary

Price
£20 inc VAT
Study method
Online, On Demand What's this?
Duration
17.6 hours · Self-paced
Qualification
No formal qualification
Certificates
  • Reed courses certificate of completion - Free

1 student purchased this course

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Overview

Hello there,

Welcome to Complete C# Programming: Beginner to Advanced with C# OOP course.
Learn C# with hands-on projects, dive in C# OOP advanced step by step guide to classes, interfaces and C# OOP examples
Even though C# is a language that’s relatively easy to learn and maintain, it isn’t just for beginners. Its scalability and large support community make C# the language of choice for Microsoft app developers and video game developers working with the Unity Engine. Like C++ and Java, C# is a high-level object-oriented programming language. It is generally more efficient than Java and has useful features such as operator overloading. C# is based on C++ but has several advantages over this older language: it is type-safe, more comprehensively object-oriented, and the syntax has been simplified in several important ways. Most importantly, C# interoperates exceptionally well with other languages on the .NET platform. For this reason, C# is a better choice for building applications for .NET.

Object-oriented programming (OOP) is a computer programming paradigm where a software application is developed by modeling real world objects into software modules called classes. Consider a simple point of sale system that keeps record of products purchased from whole-sale dealers and the products sold to the customer. An object-oriented language would implement these requirements by creating a Product class, a Customer class, a Dealer class and an Order class. All of these classes would interact together to deliver the required functionality where each class would be concerned with storing its own data and performing its own functions. This is the basic idea of object-oriented programming or also called OOP.

What you will learn?

  • C# Programming and Features of C#

  • Visual Studio IDE

  • Console Application

  • Variables

  • Primitive Types and Non-Primitive Types

  • Flow Control Expressions

  • Arrays and Lists

  • Error Handling and Debugging

  • Functions

  • Reading File

  • Writing to File

  • DateTime

  • Introduction to Object-Oriented Programming

  • Class Structure in Detail

  • Windows Forms Applications

  • System Input Output

  • Class Hierarchies

  • Event-Driven Programming

  • Exception Handling

  • Tips and Tricksc# .net

  • unity c#

  • c# unity

  • c sharp

  • c sharp programming

  • selenium webdriver with c sharp

  • selenium with c sharp

  • c sharp for beginners

  • selenium c sharp

  • c sharp from scratch

  • unity

  • unity 2d

  • unity 3d

  • c sharp

  • oop

  • c# oop

  • oop c#

  • c# intermediate: classes, interfaces and oop

  • c# oops

  • oops c#

  • oops in c#

  • oop in c#

  • oops concepts c#

Why would you want to take this course?

Our answer is simple: The quality of teaching.

When you enroll, you will feel the OAK Academy`s seasoned developers expertise.

No prior knowledge is needed!

It doesn't need any prior knowledge to learn it and the C# is easy to understand for the beginners.

This course starts with very basics. First, you will learn how to install the tools, some terminology. Then the show will start and you will learn everything with hands-on practices. I'll also teach you the best practices and shortcuts.

Step-by-Step Way, Simple and Easy With Exercises

By the end of the course, you’ll have a firm understanding of the C# language and valuable insights on how things work under the hood and you'll also be very confident in the basics of coding and game development, and hungry to learn more. The good news is since the Free and popular tools are used you don’t need to buy any tool or application.

Video and Audio Production Quality

All our videos are created/produced as high-quality video and audio to provide you the best learning experience.

You will be,

  • Seeing clearly

  • Hearing clearly

  • Moving through the course without distractions

You'll also get:

Lifetime Access to The Course

Fast & Friendly Support in the Q&A section

Dive in now to our Complete C# Programming: Beginner to Advanced with C# OOP course

We offer full support, answering any questions.

See you in the course!

Curriculum

32
sections
138
lectures
17h 34m
total
    • 1: No experience on C# Don`t Worry! 02:00
    • 2: C# .NET Framework 02:56
    • 3: Development Environments 06:34
    • 4: How To Install Visual Studion On Windows 02:23
    • 5: How To Install Visual Studion On Mac 05:48
    • 6: What is Console App 00:46
    • 7: Functions Used in Console Environment to Write and Read 04:58
    • 8: Read & Readline 03:16
    • 9: What Is Variables 09:19
    • 10: Type Conversions in Variables 08:13
    • 11: Introduction to Windows Form 01:28
    • 12: Review Necessary Windows 07:52
    • 13: Review Form Properties 05:19
    • 14: Using MessageBox 05:13
    • 15: Button 09:09
    • 16: Label 03:41
    • 17: Textbox 06:30
    • 18: Groupbox 02:24
    • 19: Radiobutton 02:24
    • 20: Checbox 03:58
    • 21: Combobox 09:21
    • 22: Datetimepicker 05:55
    • 23: Switch and Data Transfer Between Forms 06:02
    • 24: Using Operators 05:08
    • 25: Using Comment Line 03:51
    • 26: Using Region 02:02
    • 27: Naming Conventions 04:22
    • 28: Using Breakpoint 07:44
    • 29: Keyboard Shortcuts in Visual Studio 03:37
    • 30: If -Else Statement 12:56
    • 31: Switch Case Statement 06:22
    • 32: While DoWhile 11:06
    • 33: For Loop 05:34
    • 34: Jump Statements 09:16
    • 35: Make an Example With What We Learn 20:58
    • 36: Arrays 09:44
    • 37: Methods 16:38
    • 38: Class and Object 13:06
    • 39: Using List Class 13:54
    • 40: Using Random Class 09:08
    • 41: Using Timer Class 07:29
    • 42: Using Math Class 20:24
    • 43: What’s C# OOP 02:47
    • 44: Class and Object 06:27
    • 45: Encapsulation 10:56
    • 46: Static Using 06:00
    • 47: Inheritance 13:26
    • 48: Interface 07:14
    • 49: Polymorphism 15:34
    • 50: Abstract 06:20
    • 51: Nested Class 03:18
    • 52: Partial ve Sealed Class 08:04
    • 53: Enum Using 05:08
    • 54: Delegate Using 06:39
    • 55: Exception Handling 09:01
    • 56: System IO Class 02:10
    • 57: Directory and Directory Classes ( Folder Operations ) 09:46
    • 58: File and File Info Classes ( File Operations ) 16:02
    • 59: Path Class 03:39
    • 60: N-Tier Architecture 03:24
    • 61: Introduction to SQL 06:05
    • 62: Insert Command 04:36
    • 63: Select Command 05:36
    • 64: Update Command 02:43
    • 65: Delete Command 02:25
    • 66: Final version of App 05:59
    • 67: Project Construction Stages 01:51
    • 68: Creating Database 10:41
    • 69: Creating Project Structure 02:59
    • 70: Login Form Design 04:06
    • 71: Main Form Design 03:55
    • 72: Department Forms Design 04:17
    • 73: Positions Forms Design 03:52
    • 74: Employee Forms Design 08:07
    • 75: Task Forms Design 08:54
    • 76: Permission Forms Design 05:43
    • 77: Salary Forms Design 05:38
    • 78: Connect Forms 06:54
    • 79: Connect to Database - LINQ to SQL 03:46
    • 80: Add Department 07:09
    • 81: Listing Departments 04:19
    • 82: Add Position 06:15
    • 83: Listing Positions 06:45
    • 84: Add Employee 18:45
    • 85: Listing Employees 13:55
    • 86: Add Task 14:27
    • 87: Listing Tasks 11:41
    • 88: Add Salary 11:50
    • 89: Listing Salaries 09:42
    • 90: Login with UserNo and Password 07:01
    • 91: Add Permission 07:45
    • 92: Listing Permissions 13:55
    • 93: Update Permission 12:46
    • 94: Update Task 09:49
    • 95: Update Salary 12:16
    • 96: Update Employee 11:56
    • 97: Update Department 05:10
    • 98: Update Position 08:38
    • 99: Delete Permission 03:26
    • 100: Delete Task 02:18
    • 101: Delete Salary 02:23
    • 102: Delete Employee with Using Trigger 09:27
    • 103: Delete Position with Using Trigger 05:00
    • 104: Delete Department with using Trigger 03:46
    • 105: User Authorization Operations 18:45
    • 106: Export to Excel 07:18
    • 107: What’s SOLID 03:10
    • 108: S- Single Responsibility 03:19
    • 109: O- Open Closed 03:42
    • 110: L- Liskov Substitution 01:59
    • 111: I-Interface Segregation 06:20
    • 112: D- Dependency Inversion 04:45
    • 113: Design Patterns 02:05
    • 114: Abstract Factory Pattern 06:13
    • 115: Observer Pattern 06:41
    • 116: Facade Pattern 04:54
    • 117: Stock Tracking Construction Stages 02:34
    • 118: Final Version of Stock Tracking 04:29
    • 119: Design Database of Stock Tracking 04:56
    • 120: Creating Project Structure of Stock Tracking 11:11
    • 121: Category Forms Design 04:43
    • 122: Product Forms Design 11:55
    • 123: Customer Forms Design 03:06
    • 124: Sales Form Design 10:24
    • 125: Deleted and Stock Alert Forms Design 03:36
    • 126: Main Form Design and Connect Pages 06:39
    • 127: Category Add and Listing Operations 16:25
    • 128: Customer Add and List Operations 10:49
    • 129: Product Add and Listing Operations 21:40
    • 130: Add Product Stock and Adjust Stock Alert 13:37
    • 131: Sales Add and Listing Operations 27:15
    • 132: Category and Customer Update Operations 12:25
    • 133: Product and Sales Update Operations 18:24
    • 134: Delete Sales 04:41
    • 135: Delete Products 06:07
    • 136: Delete Customers 05:23
    • 137: Delete Category 06:45
    • 138: Deleted Form and Get Back Deleted Files Training Evaluation 24:18

Course media

Description

Hello there,

Welcome to Complete C# Programming: Beginner to Advanced with C# OOP course.
Learn C# with hands-on projects, dive in C# OOP advanced step by step guide to classes, interfaces and C# OOP examples
Even though C# is a language that’s relatively easy to learn and maintain, it isn’t just for beginners. Its scalability and large support community make C# the language of choice for Microsoft app developers and video game developers working with the Unity Engine. Like C++ and Java, C# is a high-level object-oriented programming language. It is generally more efficient than Java and has useful features such as operator overloading. C# is based on C++ but has several advantages over this older language: it is type-safe, more comprehensively object-oriented, and the syntax has been simplified in several important ways. Most importantly, C# interoperates exceptionally well with other languages on the .NET platform. For this reason, C# is a better choice for building applications for .NET.

Object-oriented programming (OOP) is a computer programming paradigm where a software application is developed by modeling real world objects into software modules called classes. Consider a simple point of sale system that keeps record of products purchased from whole-sale dealers and the products sold to the customer. An object-oriented language would implement these requirements by creating a Product class, a Customer class, a Dealer class and an Order class. All of these classes would interact together to deliver the required functionality where each class would be concerned with storing its own data and performing its own functions. This is the basic idea of object-oriented programming or also called OOP.

What is C# ?
C# (pronounced see-sharp) is a general-purpose, object-oriented programming language. It was designed as a multi-paradigm programming language by Microsoft in around 2000 as part of its .NET initiative. The .NET framework and .NET applications are multi-platform applications that you can use with programming languages such as C++, C#, Visual Basic, and COBOL. C# is open-source and was designed to be simple yet modern, flexible yet powerful and versatile yet easy to learn and program with. Many programming languages in the past were designed for specific purposes. C# was developed with business and enterprise needs in mind. By providing functionality to support modern-day software development such as web applications, mobile, and response app needs, C# supports many features of modern-day programming languages. That includes generics, var types.

What are the advantages of c# over C++ ?
Thanks to the .NET framework, C# has many advantages over C++. C# is a refined and modernized version of C++. C++ was developed to bring object-orientation to C, an older but widely used language, and C++ became the de-facto language for building applications for Windows as well as infrastructure and low-level applications. Visual Basic was for business applications. What C# does is combine the rapid development capabilities of VB with the power of C++. C# also has many new data types, type-safety, to ensure you do not unknowingly reuse initialized variables. It uses a simplified syntax, a huge improvement over the complex coding often required in C++. C# also removes memory management issues thanks to .NET’s garbage collection scheme. You do not have to reference items for garbage collection; the system can reclaim that memory as required.

Why use encapsulation in C# ?
Encapsulation can be used in C# to hide data and program behavior from users. With encapsulation, you can group properties, methods, and other members so that they are treated as a single object. It is a means to prevent the user of a given class from manipulating program objects in ways that were not intended by the designer or developer. Encapsulation hides how a program operates without affecting how it works while still allowing users to service requests for functionality and add or modify internal data or methods to meet changing needs. For example, suppose you have an object called “Patient” that contains patient-related data. In that case, you can use encapsulation to provision patient-specific data to those who need it without exposing all patient data. In addition to information hiding, you can use encapsulation in C# to improve your code's reusability.

What you will learn?

  • C# Programming and Features of C#

  • Visual Studio IDE

  • Console Application

  • Variables

  • Primitive Types and Non-Primitive Types

  • Flow Control Expressions

  • Arrays and Lists

  • Error Handling and Debugging

  • Functions

  • Reading File

  • Writing to File

  • DateTime

  • Introduction to Object-Oriented Programming

  • Class Structure in Detail

  • Windows Forms Applications

  • System Input Output

  • Class Hierarchies

  • Event-Driven Programming

  • Exception Handling

  • Tips and Tricksc# .net

  • unity c#

  • c# unity

  • c sharp

  • c sharp programming

  • selenium webdriver with c sharp

  • selenium with c sharp

  • c sharp for beginners

  • selenium c sharp

  • c sharp from scratch

  • unity

  • unity 2d

  • unity 3d

  • c sharp

  • oop

  • c# oop

  • oop c#

  • c# intermediate: classes, interfaces and oop

  • c# oops

  • oops c#

  • oops in c#

  • oop in c#

  • oops concepts c#

Why would you want to take this course?

Our answer is simple: The quality of teaching.

When you enroll, you will feel the OAK Academy`s seasoned developers expertise.

No prior knowledge is needed!

It doesn't need any prior knowledge to learn it and the C# is easy to understand for the beginners.

This course starts with very basics. First, you will learn how to install the tools, some terminology. Then the show will start and you will learn everything with hands-on practices. I'll also teach you the best practices and shortcuts.

Step-by-Step Way, Simple and Easy With Exercises

By the end of the course, you’ll have a firm understanding of the C# language and valuable insights on how things work under the hood and you'll also be very confident in the basics of coding and game development, and hungry to learn more. The good news is since the Free and popular tools are used you don’t need to buy any tool or application.

Video and Audio Production Quality

All our videos are created/produced as high-quality video and audio to provide you the best learning experience.

You will be,

  • Seeing clearly

  • Hearing clearly

  • Moving through the course without distractions

You'll also get:

Lifetime Access to The Course

Fast & Friendly Support in the Q&A section

Dive in now to our Complete C# Programming: Beginner to Advanced with C# OOP course

We offer full support, answering any questions.

See you in the course!

Who is this course for?

  • Newbies or students looking for a refresher on the basics of C# and .NET
  • People who wants to learn C# OOP,
  • People who wants to read and write C# code
  • People who wants to learn Visual Studio
  • Anyone who wants to learn how to code with C# programming language, regardless of their current level
  • Anyone who wants to improve their programming skills
  • Anyone who wants to build object oriented and / or windows forms applications
  • Anyone who is interested in developing software with a design pattern
  • Anyone who wants to develop .NET applications
  • People who are willing to make a career in the corperate world
  • People who wants to develop unity 2D or unity 3D games
  • People who wants to understand the Unity better
  • Newbies or students looking for a refresher on the basics of C# and OOP

Requirements

  • No prior knowledge of C# ( C sharp ) is required
  • A computer with access to the internet
  • Free software and tools used during the course
  • Desire to learn C# OOP
  • A Windows or Mac for installing all the free software and tools needed to practice
  • Visual Studio - You can use any version of Visual Studio
  • Nothing else! It’s just you, your computer and your ambition to get started today
  • LIFETIME ACCESS, course updates, new content, anytime, anywhere, on any device.

Questions and answers

Currently there are no Q&As for this course. Be the first to ask a question.

Certificates

Reed courses certificate of completion

Digital certificate - Included

Will be downloadable when all lectures have been completed

Reviews

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FAQs

Study method describes the format in which the course will be delivered. At Reed Courses, courses are delivered in a number of ways, including online courses, where the course content can be accessed online remotely, and classroom courses, where courses are delivered in person at a classroom venue.

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An endorsed course is a skills based course which has been checked over and approved by an independent awarding body. Endorsed courses are not regulated so do not result in a qualification - however, the student can usually purchase a certificate showing the awarding body's logo if they wish. Certain awarding bodies - such as Quality Licence Scheme and TQUK - have developed endorsement schemes as a way to help students select the best skills based courses for them.