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Unreal Engine 4.0 (Module #7) - Introduction to Physics Assets


EduCBA

Summary

Price
£149 inc VAT
Or £49.67/mo. for 3 months...
Study method
Online
Duration
Self-paced
Qualification
No formal qualification

Overview

Introduction to Physics Assets Tool (PHAT) in Unreal Engine 4:

Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Description

Through this training we shall introduce you to the exciting gaming world and introducing you this powerful game engine Unreal. There are lots of code samples available but offer little or no explanation on how they should be used. This training aims to provide the necessary training to teach you how to create those awesome games.

Through this training you shall learn about the following;

  • Primer on Rigid Bodies in Unreal.
  • Introduction to Constraints.
  • Adding the first leg to a character.
  • Adding Damping and the second leg to the character.
  • Adding Torso and Head.
  • Adding Arms.
  • Animation blending.
  • Spring Constraint.

Target Customers:

  • Students interested in game development
  • Game development Professionals

Pre-Requisites:

  • Basic knowledge of game development

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FAQs

Study method describes the format in which the course will be delivered. At Reed Courses, courses are delivered in a number of ways, including online courses, where the course content can be accessed online remotely, and classroom courses, where courses are delivered in person at a classroom venue.

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