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UNITY – Game Physics Using Unity 5 Training Course


EduCBA

Summary

Price
Save 90%
£10 inc VAT (was £99)
Offer ends 31 December 2019
Study method
Online, self-paced
Duration
8 Hours
Access to content
Lifetime access
Qualification
No formal qualification
Additional info
  • Certificate of completion available and is included in the price

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Overview

Physics in Unity

  • 8+ Hours OF HD VIDEOS
  • Verifiable CERTIFICATION
  • Practical SKILLS DEVELOPMENT
  • Accelerate YOUR CAREER
  • Lifetime Access 24*7 Unlimited Access
  • Access through any device
  • Technical support
  • Mobile App Access

The Course has 2 sections – Section 1 and Section 2. Section 1 is beginner content, while Section2 is intermediate.
Physics is an integral part of Game Development. This course will teach you common physics concepts that are used in games. You will learn about Game Physics U5, Newtons First Law, Uniform Motion, Newtons Second Law Motion, System International Unit Theory, Linear Transformation, Types of Vector, Torgue and Precession and much more.

Description

Physics in Unity

The Course has 2 sections – Section 1 and Section 2. Section 1 is beginner content, while Section2 is intermediate.
Physics is an integral part of Game Development. This course will teach you common physics concepts that are used in games. You will learn about Game Physics U5, Newtons First Law, Uniform Motion, Newtons Second Law Motion, System International Unit Theory, Linear Transformation, Types of Vector, Torgue and Precession and much more.

Course Objective:

  • To learn to model various physical concepts in games using Unity 3D.

Who is this course for?

  • Students
  • Professionals

Requirements

  • Unity(preferably v5.0 or above)

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