Mastering HTML5 Canvas [Video]
Packt Publishing
Summary
Overview
Video Description
Web development is an exciting, ever-changing world that is getting progressively dynamic. What web developers need in this fast-paced world is the power of controlling visualizations on the fly—and in comes HTML5 canvas to the rescue! Powered by JavaScript, this powerful 2D API helps developers create graphics and animations directly in the browser. It offers great portability and works on almost all modern browsers, making it accessible just about anywhere.
Mastering HTML5 Canvas walks you through the fascinating arena of web development, covering all the critical concepts of drawing and manipulating pixels in the canvas through tons of examples and designs.
We start the course off by introducing the foundations of the canvas API. You’ll learn how to create canvas elements dynamically and draw basic shapes, and you’ll get familiar with the work environment. Then we shift our focus on to drawing, where you will draw lines, original shapes, paths, and even multiple pointed shapes.
Next, we’ll then leverage the logic that stands behind the cosine and sine functions and through them, create more complicated shapes. This new insight will enable you to create more complex and advanced shape combinations. We will continue our journey by getting to grips with the various types of curves, images, and gradient colors. Finally, we will deal with manipulation of the canvas itself.
By the end of this course, you will know how to draw in HTML5 canvas, create complex shapes, and use angles, arcs, and curves to create your own art work. You will be a master of the HTML5 2D canvas API.
Description
Style and Approach
This video course follows a pragmatic approach to help you gain a very solid understanding of the HTML5 canvas API. The course keeps building on your knowledge, with each section discussing several features of the HTML5 canvas to help you create powerful visualizations for your applications.
What You Will Learn
- Familiarize yourself with the foundations of working with the canvas 2D API
- Control and regulate shapes with the help of quadratic and bezier curves
- Explore interesting canvas methods to create paths, arcs, shapes, text, and images
- Work with the beginPath and closePath methods to create your own geometric shapes
- Use math-based interactions, such as sine and cosine, to build complex shapes and animations with ease
- Get creative using the canvas features that control curves, colors, images, and gradients
- Fetch pixel data and manipulate it on the bitmap level with the canvas API
- Enhance the look and feel of your text using transformation effects such as scale, translate, and rotate
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Legal information
This course is advertised on reed.co.uk by the Course Provider, whose terms and conditions apply. Purchases are made directly from the Course Provider, and as such, content and materials are supplied by the Course Provider directly. Reed is acting as agent and not reseller in relation to this course. Reed's only responsibility is to facilitate your payment for the course. It is your responsibility to review and agree to the Course Provider's terms and conditions and satisfy yourself as to the suitability of the course you intend to purchase. Reed will not have any responsibility for the content of the course and/or associated materials.