Inventor 2012 Beginner to Advanced Training DVDs
CADCourses.co.uk
Summary
Overview
CADLearning for Autodesk Inventor 2012 will teach you how to leverage the software to perform 3D mechanical design, product simulation, tooling creation, and design communication. Lessons cover basic and advanced topics including getting started in the application, working with assemblies, creating and editing parts, iFeatures, iLogic, and advanced techniques for sketching, constraints and modeling.
Description
Getting Started
• Installing Autodesk Inventor
• Using the Get Started Tab
• Navigating the Autodesk Inventor Environment
• Using Multiple Document Tools
• Using View Navigation Tools
• Using the ViewCube
• Using the Navigation Bar
• Navigating with the Steering-Wheel
• Using a 3D Mouse
• Using Information Center and Help
• Accessing Wiki Help
• Using the Quick Access Toolbar
• Navigating the Application Menu
• Using the Application Menu Management Tools
• Navigating the Inventor Ribbon Interface
• Using the Marking Menus
• Using the Select Other Drop Down
• Understanding Project Files
• Creating New Inventor Files
• Opening Existing Inventor Files
Working With Assemblies
• Understanding Assembly Files
• Identifying Assembly Components
• Organizing with Browser Folders
• Introduction to Component Visibility
• Introduction to Browser Filter and Find
• Degrees of Freedom and Constrained Drag Concepts
• Introducing Grounded Components
• Identifying Existing Assembly Constraints
• Editing Existing Assembly Constraints
• Driving Assembly Constraints
• Replace a Component in an Assembly
• Editing Assembly Components
• Measuring Assembly Components
• Center Of Gravity
• Creating a New Assembly
• Placing a Component in an Assembly
View Appearance
• Using Other Viewing Methods
• Setting Viewing Options
• Realistically Viewing Inventor Models
• Colorizing Models
• Shading Models
• Viewing Models in Wireframe
• Understanding Monochrome, Illustration and Watercolor Visual Styles
• Shadowing Models
• Reflecting the Model
• Viewing the Ground Plane
• Sectioning Your 3D Model
• Lighting Models with Standard Lights
• Using Image Based Lighting -IBL
• Customizing Lighting Styles
Assembly Management
• Using View Representations
• Documenting View Representations
• Positional Representations
• Documenting a Positional Representation Using Overlay
• Creating a Level of Detail
• Documenting a Level of Detail
• Shrinkwrap and Substitute - Merging Out Seams
• Shrinkwrap And Substitute - Keeping Seams
• Shrinkwrap and Substitute - Single Composite Feature
• Shrinkwrap and Substitute - Maintain Each Body as a Solid Body
Presentations
• Creating a Presentation
• Tweaking Components
• View Filters
• Animating Views
Assembly and Presentation Documentation
• Introducing the Drawing Environment
• Navigating the Tools Tab
• Presentation and Assembly Drawings
• Creating and Editing Parts Lists
• Filtering Parts List
• Manually Placing Balloons
• Automatically Placing Balloons
• Editing the Bill of Materials
• Revision Tables and Revision Tags
Create and Edit Parts
• Create and Edit Parts
• Modifying a Sketch Feature
• Modifying a Placed Feature
• Modifying a Work Feature
• Creating a New Part File
• Introduction to the Sketch Environment
• Sketching Overview
• Basic Sketch Tools
• Geometric Constraints
• Dimensional Sketch Constraints
• Design Intent and Model Parameters
• User Parameters
• Modify Tools: Trim, Extend
• Extruded Feature: Base, Cut and Join
• Extruded Feature: Intersect
• Extruded Feature: Extents
• Extruded Feature: Alternate Solution and Taper
• Revolving Features
• Bend Feature
• Creating Work Features
• Hole and Thread Data
• Hole: Linear Placement
Documenting Parts
• Creating a New Drawing
• Borders and Title Blocks
• Base and Projected Views
• Auxiliary View
• Section View
• Detail View
• Creating a Broken View
• Creating a Breakout View
• Crop View
• Slice View
• Draft View
• Editing Drawing Views
• Replace Model Reference
• Retrieving Model Dimensions and Auto Arrange
• Dimension Isometric Views
• Baseline Dimension and Baseline Dimension Set
• Ordinate Dimension and Ordinate Dimension Set
• Chain Dimension and Chain Dimension Set
• Moving Annotation Dimensions and Adjusting Properties
Multi-body Parts
• Creating Multi-Body Parts
• Making Component Parts from Multi-body Parts
Weldment
• Creating a New Weldment and the Weldment Environment
• Creating Fillet and Groove Welds
• Preparing the Welds
• Machining Welds
• Documenting Welds
Advanced Sketching and Constraining Techniques
• 2D Spline
• Import Points
• Sketch Patterns
• Sharing and Copying Sketches
• Mirroring and Symmetrically Constraining Sketches
• Slice Graphics in a Part File
• Linking Spreadsheet Parameters
• Edit Coordinate System
• Automatic Dimensions
Frame Generator
• Generating Frames
• Changing Inserted Frame Members
• Mitering Frame Members
• Notching Frame Member
• Trimming to Frame Members
• Trimming and Extending to Frame Members
• Lengthening and Shortening Frame Members
• Analyzing Frames
Advanced Part Modeling Techniques
• Use Open Profiles to Create Part Features
• Create Rib and Web Features
• Emboss Features
• Geometry Text
• Sweeping Features
• Projecting a 3D Sketch
• Sketching in 3D
• Create a Helical Coil from a 3D Sketch
• Creating Coil Features
• Lofting Sections
• Lofting Centerline and Twist
• Lofting Area and Face
• Copying Features
• Mirroring Feature
Sheet Metal
• General Overview of Sheet Metal
• Using Sheet Metal Rules
• Creating Sheet Metal Rules
• Understanding Sheet Metal Bend Tables
• Understanding Sheet Metal in the Style Library
• Creating Sheet Metal Faces
• Creating a Single Sheet Metal Flange
• Creating Multiple Sheet Metal Flanges
• Creating Sheet Metal Contour Flange
• Creating Sheet Metal Lofted Flange
• Hemming Sheet Metal
• Folding Sheet Metal
• Bending Sheet Metal
• Converting to a Sheet Metal Part
• Cutting Sheet Metal
Documenting Sheet Metal
• Placing Sheet Metal Views
• Orientating Sheet Metal Views
• Creating Sheet Metal Bend Notes, Tags, and Tables
• Creating Sheet Metal Punch Notes and Tables
• Adjusting Sheet Metal Bend Order
• Using Sheet Metal iProperties on an IDW
Plastic Part Design
• Introduction to Plastic Part Design
• Creating Plastic Part Feature Grill
• Creating a Snap Fit Plastic Part Feature
• Creating a Thread Side Boss Plastic Part Feature
• Creating a Head Side Boss Plastic Part Feature
• Creating a Rule Fillet Plastic Part Feature
• Creating a Lip and Groove Plastic Part Feature
• Creating a Rest Plastic Part Feature
Sketch Blocks
• Creating Sketch Blocks
• Inserting, Editing and Constraining Sketch Blocks
• Making Components from Sketch Blocks
Drawing File Creation and Settings
• Images in Title Blocks
• Templates
• Drawing Resources
• Create and Edit Sheets
• Custom Borders
• Custom iProperties in the Title BlockDocument Settings and Application Options
• Document Settings and Application Options
• Setting the Proper Prompt
• Setting Sketch Application Options
• Setting Save Application Options
• Setting General Application Options
• Setting Environment Color Application Options
• Setting File Application Options
• Setting Part Application Options
• Introduction to the Style Editor
• Setting BOM Document Settings
Content Center
• Introduction to Content Center
• Inserting Content from Content Center
• Using AutoDrop
• iMates
• Create Custom Content Center Libraries
iFeatures
• Extract and Create an iFeature
• Place an iFeature
• Edit an iFeature
• Creating iParts
• iAssemblies
• Authoring an iCopy Component
• Creating Derived iCopy Members
• Create an iCopy Assembly
Import and Export
• Importing CATIA Version 5 and Other File Formats
• Exporting File Formats
• Pack and Go
Surfaces
• Create and Edit a Surface
• Replace Face and Sculpt
• Silhouette Curve
Design Accelerators
• Creating Spur Gears
• Creating Cylindrical Cams
• Creating O-Rings
• Creating Bolted Connections
• Creating ShaftsiLogic
iLogic Basic Overview
• iLogic Parameters
• iLogic Parameter Filters
• iLogic Feature Suppression
• iLogic Dimensions
Selection
• Assembly Selection Filters
• Part Selection Filters
• Drawing Selection Filters
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