Make A 2D Flappy Bird Game In Unity 2017.1.0f3: Code In C# And Make Art
Skill Success
Summary
- Certificate of completion - Free
- Tutor is available to students
Overview
This course includes lifetime access so you can complete the course at your own speed.
Learn how to build a 2D endless flyer game with unity, this project-based, beginner course will teach you how to build a game in Unity.
Benefits of taking this course include:
- Unlimited and lifetime access to the course
- Learn the course at your own pace
- Course can be accessed on any platform
- 24/7 Customer support
Course media
Description
Let’s make an Endless Flyer game! Join us step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game from scratch.
Do you love Flappy Bird? You can make your own game inspired by it!
After purchasing this course, you’ll be taken step-by-step through every process needed to do just that. This course will explain everything from a basic, beginner level. That means, you don’t have to have any prior coding or digital art experience to succeed here.
You will learn the process of coding a game in Unity® from scratch, how to create all the artistic elements you will need to complete the game with Photoshop to make original 2D art. The final section will teach you how to integrate the art to the game in Unity®.
The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.
This course is project-based, so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.
You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
Make A 2D Flappy Bird Game In Unity 2017.1.0f3: Code In C# And Make Art will cover the following the topics:
Section 1 - Introduction To The Course
- Introduction
Section 2 - Introduction To Unity
- Introduction
- Unity Editor
- Moving A Cube
- Materials
- Lights
- Particle System
- Applying Physics
- Asset Store
Section 3 - Introduction To Unity: Coding
- Introduction
- Variables
- Methods
- If Blocks
- Loops
Section 4 - Introduction To Unity: Inputs
- Introduction
- Key Presses
- Moving A Player
- Jumping
- Moving Forward
- Cycling Cameras
Section 5 - Introduction To Unity: Prefabs
- Introduction
- Introduction To Prefabs
- Random Angles
- Explosion Effects
- Adding Explosion Effects
Section 6 - Creating The Game: Unity Projects
- Project Set Up
- Player Structure
- Player Movement
- Camera Follow
- Screen Limits
- Creating An Obstacle
- Instantiating Obstacles
- Obstacle Positioning
- Infinite Game
- Interface
- Score Areas
- Score Events
- Canvas Concerns
- Game Over
- Small Gameplay Adjustments
Section 7 - Introduction To Photoshop
- Opening New File
- Navigation Controls
- Basic Tools Rundown
- Basic Tools Usages
- Basic Secondary Tools
- Basic Layers
- Painting Sample
- Adjustment Layers: Part 1
- Adjustment Layers: Part 2
- Adjustment Layers: Part 3
- Transform Tool
- Transform Tool (Cont’d)
- Color Range Select
- Image Settings
- Image Adjustment
- Photoshop Fun
- Photoshop Fun (Cont’d)
- Ruler Usage
Section 8 - Creating The Art Assets: Photoshop Projects
- Pixel Setup
- Pipe Asset
- Creating The Floor
- Background Clouds
- Background Buildings
- Creating Flappy
- Background Sky
- Exporting Art
Section 9 - Finishing The Game: Unity Projects
- Integrating Fonts
- Background And SFX
- Adding Pipes
- Adding The Background
- Foreground Parallax
- Size Adjustments
- Remaining Layers
- Flapping Animation
- Changing Skins
- Creating Buttons
- Adjusting Game flow
- Rotating The Player
- Challenge Time
Section 10 - Resources
- Source Files
Who is this course for?
This course is designed for anyone who is interested in learning how to create the game and art in Unity using C# and Photoshop.
Requirements
- Unity® 2017.1.0f3 (for game set-up and coding)
- Photoshop CC 2017 or a free program like Gimp (to make 2D art)
- This course was recorded on a Mac computer, but you can use a PC.
Career path
Students can pursue a career in Game Development or Game Design.
Questions and answers
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Certificates
Certificate of completion
Digital certificate - Included
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Legal information
This course is advertised on reed.co.uk by the Course Provider, whose terms and conditions apply. Purchases are made directly from the Course Provider, and as such, content and materials are supplied by the Course Provider directly. Reed is acting as agent and not reseller in relation to this course. Reed's only responsibility is to facilitate your payment for the course. It is your responsibility to review and agree to the Course Provider's terms and conditions and satisfy yourself as to the suitability of the course you intend to purchase. Reed will not have any responsibility for the content of the course and/or associated materials.