Head Sculpting for Games
Udemy
Summary
Overview
Description
In this course 7 hour, Russell Barton demonstrates his professional techniques to create a highly realistic head for games. Russell covers a variety of different techniques for sculpting a head. We start by sculpting a head from an existing base mesh, then from an ordinary sphere. Afterwards, we start texturing and preparing our model for render in Marmoset Toolbag. Finally, Russell show off important factors and techniques to produced a beautiful render in Marmoset Toolbag!.
Have fun and become a better artist today!
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This course is advertised on reed.co.uk by the Course Provider, whose terms and conditions apply. Purchases are made directly from the Course Provider, and as such, content and materials are supplied by the Course Provider directly. Reed is acting as agent and not reseller in relation to this course. Reed's only responsibility is to facilitate your payment for the course. It is your responsibility to review and agree to the Course Provider's terms and conditions and satisfy yourself as to the suitability of the course you intend to purchase. Reed will not have any responsibility for the content of the course and/or associated materials.