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Game Development Online Course

4 in 1 bundle | Gain competencies in Game Development | Free PDF Certificate | Support


Blackboard Learning

Summary

Price
£18 inc VAT
Study method
Online
Course format What's this?
Video
Duration
12 hours · Self-paced
Access to content
365 days
Qualification
No formal qualification
Certificates
  • Certificate of completion - Free
Additional info
  • Tutor is available to students

Add to basket or enquire

Overview

During the Game Development course, you’ll engage with knowledge and real-life case studies as you develop practical skills and techniques for immediate application to game projects, or within your organization. You will benefit from the unique pedagogy and multidisciplinary approach of Blackboard Learning—an institution at the forefront of research and online learning—as you develop game skills to better understand the circuit schematic, HTML5, and JavaScript and the factors that contribute to career success and failure.

Throughout this Game Development course, developed by industry experts, you’ll get the opportunity to learn from experts with diverse experience. Guided by experts, the Game Development course prepares you to become a change-maker with the skills to drive your career or organization forward.

The game Development course will demystify games and give you the toolkit to make better contributions and become an even greater asset to your organization. It will also allow you to communicate more effectively and confidently about game issues, whether it is with the relevant people in your own business or with those outside your workplace.

After completing the Game Development course from Blackboard Learning, you will be more skillful with more knowledge, along with practical tips and advice that will help you to learn the essential aspects of the game. Skills development in games leads you to career development in the game sector.

Courses included in this Game Development bundle course:

Enroll in the Game Development course and get started with the Game Development journey!

This Game Development course is a course consisting of 4 courses with many game-related topics.

You will get in this bundle course-

Course 1: Create a Game with Arduino and Processing

Course 2: Adobe Animate Game Dev

Course 3: HTML5 Game Development: Beginner to Pro

Course 4: The Beginners Guide to 3D Game Development using Three JS

Description

The Game Development course contains important modules that teach learners about their professional needs and succession. In the United Kingdom, Blackboard Learning is one of the most popular online Game Development course providers. You will get a solid foundation of knowledge about games in this Game Development course. You will be able to think critically about Game Development and comprehend basic game theories and methods. This Game Development course was created to provide you with the tools and methods you'll need to make a measurable effect in your career, whether your objective is to land a job, improve your abilities, or make a good influence in some other way.

Curriculum for Game Development bundle courses:

Course 1: Create a Game with Arduino and Processing

Introduction & Getting Started

  • Introduction
  • Hardware and Software Requirements
  • Hardware and Software Requirements
  • Download and Install Arduino IDE
  • Download and Install Fritzing Software
  • Ultrasonic Sensor Working Principle
  • Ultrasonic Sensor Working Principle
  • Working Principle
  • Circuit Design and Connection
  • Circuit Design and Connection
  • Circuit Schematic
  • HC-SR04
  • Mighty Rottis-Wolt
  • Final bb
  • Final
  • Final bb
  • HC-SR04
  • Mighty Rottis-Wolt
  • Hardware Connection
  • Arduino Coding
  • Arduino Coding
  • The Code
  • Arduino
  • Processing Code for Game Design
  • Initializing Variables
  • Read Incoming Data
  • Play Function
  • Finishing Up
  • The Code
  • bird Code
  • Practical Implementation and Code Testing
  • Testing Arduino
  • Practical Testing of the Gameplay

Course 2: Adobe Animate Game Dev

  • Introduction
  • Welcome to the course
  • Note about using the latest version of Animate
  • A short introduction to the course.
  • An Overview of the Adobe Animate IDE
  • Drawing with Adobe animate
  • Layers, the timeline, and sketching using the Brush Tool
  • Using the Line Tool
  • Object drawing mode
  • Animating with Adobe animate
  • Using downloaded assets
  • Character rigging with the bone tool
  • Creating a walk cycle for a boned character
  • Twining
  • Movie Clips or graphics
  • Adding interactivity
  • Publishing
  • Using GitHub
  • Adding a button on click event
  • Adding a master Game controller class
  • Working with sounds
  • The Create JS website
  • Controlling a Movie Clip
  • developing game step-by-step
  • Step 1: Creating the assets and setting up the code
  • Step 2: Moving the ball and adding scoring
  • Step 3: Hit testing, lives, and new game panel
  • Step 4: Adding a character
  • A more complex example
  • Overview of Space Cowboy
  • Controlling the user's character
  • Endlessly scrolling backgrounds
  • Controlling the Pod and the running Recon
  • Controlling the digging Recon
  • Controlling the alien
  • Firing bullets
  • Handling the user interface
  • Finishing up. Exporting as texture, using Web Fonts, and adding sound effects
  • Using a physics engine
  • Introducing the Matter. js physics engine
  • Creating a Simple Matter. js example
  • A simple example that uses physics
  • Conclusion
  • Top ten key points when creating an HTML5 game with Adobe Animate CC
  • Bonus Lecture

Course 3: HTML5 Game Development: Beginner to Pro

  • Introduction
  • Join the Facebook Group
  • JavaScript in 12 easy lessons - ebook
  • What are you going to learn
  • Using Web Server for Chrome
  • Using GitHub
  • Setting up a web server on Windows
  • Setting up a web server on a Mac
  • Setting up a web server on Linux
  • Creating, testing, and inspecting your test page
  • Are you ready to start the course
  • Getting started with the HTML5 canvas
  • Showing a simple image on an HTML5 canvas
  • Using the resources
  • Multiple sprites and frame refreshing
  • Multiple sprite states and destroying sprites
  • Adding interactivity
  • Using sprite sheets
  • What do you know about simple sprites
  • Animating your sprites
  • Introducing frame animation
  • Canvas transforms
  • Adding user interaction to control the sprite
  • What have you learned
  • Let's make a noise
  • Using the Audio Context interface
  • Adding music
  • Adding sound events to a simple game
  • What have you learned?
  • Creating a collapse game
  • Initializing the collapsed game
  • Understanding the different game states and different sprite states.
  • Finding the connected sprites using recursion
  • Use recursion to find connected items in an 8 x 9 grid
  • Updating the game grid, spawning new sprites, and handling the drop
  • Amending the collapsed game
  • Physics is fun
  • Introducing the matter physics engine
  • Adding physics bodies to sprites
  • Adding mouse events to the physics engine
  • Controlling sprite animations with physics
  • What have you learned?
  • Using Sprit on
  • How to use the Spirit on the app
  • Rigging a character with the sprite on an online app
  • Overview of the Spirit of Library
  • Matrices to move, rotate, and scale sprites in a parent-child hierarchy
  • OK - we know enough, let's make a real game
  • Save the bear - navigate a polar bear across melting icebergs
  • Controlling the user character and adding a UI
  • Adding a download progress bar
  • Adding instructions and updating sprite layering
  • Create a spirit of Amin
  • Test your knowledge of pre-loading
  • Platformers
  • Preloading and scrolling a platform game
  • Handling the user character
  • Collision testing
  • Games where the computer is the opponent
  • Initializing the reverse game
  • Adding player moves
  • Adding computer moves
  • Card games
  • Initializing the game
  • Handling drag and drop
  • Dealing with the stack
  • Save and Load
  • Save and load - server-side
  • Save and load - client-side
  • What have you learned?
  • Particle effects
  • Introducing particle effects
  • Using sprites with the practical effect
  • Adding an emitter and gravity

Course 4: The Beginners Guide to 3D Game Development using Three JS

  • Introduction
  • Welcome to the course
  • Preparing for the course
  • JavaScript
  • Variables
  • Preview
  • Strings
  • Functions
  • Conditions
  • Arrays
  • Objects
  • Loops
  • Classes
  • Modules
  • Scope
  • Math
  • JSON
  • What have you learned?
  • Three JS primer
  • A 3D Primer
  • Setting up a simple Three.JS app
  • Shooters
  • Preparing the environment
  • Creating a navigation mesh
  • Loading the environment
  • Preparing the NPCs
  • Using pathfinding to move the NPCs
  • The NPC class
  • Patrolling
  • The player avatar
  • User input
  • Gamepads and Onscreen-controllers
  • Camera tricks
  • Combat - part 1
  • Sound and UI
  • Post Processing
  • Combat - part 2
  • What have you learned?
  • Using physics to create a pool game
  • Introducing Cannon JS
  • Ball interaction
  • A Better Table
  • Loading assets
  • Controlling hit strength and testing pocketing
  • Displaying the UI
  • What have you learned?
  • Conclusion
  • Summary
  • Bonus lecture

Why Blackboard Learning:

Blackboard Learning is an online learning platform through which students from any corner of the world can learn their desired course. Using online learning, we assist students in realizing their full potential and advancing their careers. Today, our goal is to be the world's leading provider of online learning experiences with a global impact. By leveraging online learning, we assist students in preparing for bright futures in world-changing jobs. We provide a wide range of categories, including Accounting & IT, Programming, Creative, and more. Our courses are designed to stretch students intellectually through state-of-the-art online learning.

Who is this course for?

This Game Development course is for anyone looking to develop their skills and knowledge in game-related fields, as well as for those-

  • I Want to enhance my Game Development related skills and knowledge.
  • Use game-related knowledge in his career or profession.
  • Needs game-related skills for new job applications and opportunities.
  • Who wants to learn Game Development and apply it in real life?
  • Anyone who wants to demonstrate Game Development to prospective employers or jobs.
  • Anyone who wants to apply Game Development course-related skills and dive into relevant career paths.

Requirements

Game Development courses do not require prior knowledge or experience. Anyone with a PC, tablet, or mobile phone can do the Game Development course. It would be ideal for the learner to have:

  • An open-minded, a spirit of self-inspection, and a willingness to improve himself/herself.
  • A desire to improve business (and personal) knowledge and skills.
  • The desire to enhance skills in games.

Career path

This Game Development course is exciting as it opens the doors to many professions related to games. Prospective Game Development course-related career paths that include but are not limited to

  • Game designer
  • Game animator
  • Game developer

Questions and answers

Currently there are no Q&As for this course. Be the first to ask a question.

Certificates

Certificate of completion

Digital certificate - Included

Reviews

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FAQs

Study method describes the format in which the course will be delivered. At Reed Courses, courses are delivered in a number of ways, including online courses, where the course content can be accessed online remotely, and classroom courses, where courses are delivered in person at a classroom venue.

CPD stands for Continuing Professional Development. If you work in certain professions or for certain companies, your employer may require you to complete a number of CPD hours or points, per year. You can find a range of CPD courses on Reed Courses, many of which can be completed online.

A regulated qualification is delivered by a learning institution which is regulated by a government body. In England, the government body which regulates courses is Ofqual. Ofqual regulated qualifications sit on the Regulated Qualifications Framework (RQF), which can help students understand how different qualifications in different fields compare to each other. The framework also helps students to understand what qualifications they need to progress towards a higher learning goal, such as a university degree or equivalent higher education award.

An endorsed course is a skills based course which has been checked over and approved by an independent awarding body. Endorsed courses are not regulated so do not result in a qualification - however, the student can usually purchase a certificate showing the awarding body's logo if they wish. Certain awarding bodies - such as Quality Licence Scheme and TQUK - have developed endorsement schemes as a way to help students select the best skills based courses for them.