AN UNREAL ENGINE GAME DEVELOPER ONLINE TRAINING BUNDLE
EduCBA
Summary
- Tutor is available to students
Overview
Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations. Through this training we shall introduce you to the exciting gaming world and introducing you this powerful game engine Unreal. There are lots of code samples available but offer little or no explanation on how they should be used. This training aims to provide the necessary training to teach you how to create those awesome games. The difficulty level is Beginner – Intermediate and it will be one of the most exhaustive course on Unreal Engine ever. Numerous topics will be covered in isolation and the student need not watch it in any particular sequence. This can be regarded as more of a How-To course. In this program, however, we will delve in deep and give practical solutions in bite-sized videos that can be extremely useful for the student. Please note that this is more of a video based documentation-styled course than a systematically arranged course dictated by a sequence.
Target Customers:
Students interested in game development
Game development Professionals
Pre-Requisites:
Basic knowledge of game development
Description
Curriculum
How-to in Unreal Engine 4.0
Unreal Engine 4.0 (Module #1) - An Introduction
Unreal Engine 4.0 (Module #2) - Introduction to Level Design
Unreal Engine 4.0 (Module #3) - Introduction to Materials
Unreal Engine 4.0 (Module #4) - Introduction to Cascade
Unreal Engine 4.0 (Module #5) - Introduction to Sequencer
Unreal Engine 4.0 (Module #6) - Introduction to Audio
Unreal Engine 4.0 (Module #7) - Introduction to Physics Assets
Unreal Engine 4.0 (Module #8) - Introduction to Skeletal Meshes
Unreal Engine 4.0 (Module #9) - Landscapes and Foliage
Unreal Engine 4.0 (Module #10) - Introduction to Blueprints
Unreal Engine 4.0 (Module #11) - Blueprints Advanced
Creating a Pinball Game using Blueprints in Unreal Engine
Creating a 3D Top-Down Survival Game using Unreal Engine 4.0
Creating a FPS Prototype Using Built-in Assets in Unreal Engine 4.0
Creating a First Person Shooter in Unreal Engine
Creating Pacman Game (3D) using Free Assets
Skills you will master
- Unreal Engine
- Level Design
- Materials inUnreal Engine
- Cascade
- Sequencer
- Audio
- Physics Assets
- Skeletal Meshes
- Landscapes
- Foliage
- Blueprints
- FPS Prototype
- Survival Game
- Pinball Game
- Pacman Game
- UMG
- SizingIn UMG
- Simple HUD
- Uniform Grid Panel in UMG
- Creating Boxes
- Spinner
- Circular Throbber
- Simple Throbber
- Arrays in Unreal Engine 4
- Night Time Scene Lighting
- Destructible Mesh
- Create A Simple Flashlight for Your Gun
- Simple Rainfall
- Wire frame Material
- Holographic Material
- Screen Effects
- Camera Lock
- Celshaded Material
- Disintegration Material
- Simulate Graffiti
- Automate Electric Poles
- Magic Circles Effect
- Snowfall Effect
- Dynamic Materials
- Flashing Materials
- Gem Material
- Blood Splatter
- Zip Lines
- Bullet Time Mechanic
- Recall Mechanic
- Wall Climb Mechanic
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Legal information
This course is advertised on reed.co.uk by the Course Provider, whose terms and conditions apply. Purchases are made directly from the Course Provider, and as such, content and materials are supplied by the Course Provider directly. Reed is acting as agent and not reseller in relation to this course. Reed's only responsibility is to facilitate your payment for the course. It is your responsibility to review and agree to the Course Provider's terms and conditions and satisfy yourself as to the suitability of the course you intend to purchase. Reed will not have any responsibility for the content of the course and/or associated materials.