Graphics Engineer (OS)

Posted 5 April by MicroTECH Global Ltd
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JOB AD:

We are working with a global brand in Graphics development who are looking to add to their fabled development team based in Tampere.

Responsibilities:

- Debugging and fixing software bugs and performance issues related to Harmony OS Next graphics stack, including but not limited to Window Management System.

- Designing and developing new features in Harmony OS Next graphics stack (e.g. multi-window support, multi-screen support, etc.).

- Performance analysis and profiling of the stack and proposing fixes including possible graphics architecture changes.

Requirements:

- Basic understanding of UI FW.

- Proficient knowledge and programming skills of Modern C++ 17.

- User Interface debugging skills.

- Understanding of multi-threading and multi-process concepts.

- Familiar with Linux development environment and usage.

- Familiar with Git (and Gerrit).

Optional but prefer you have:

- OS level Window System Management knowledge (e.g. Linux, HWUI, Wayland, Compositor, Render Server concepts).

- Understanding of Typescript and native bindings.

Reference: 52140513

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