GPU or Low Level Software Engineer

Posted 4 April by MicroTECH Global Ltd
Easy Apply

Register and upload your CV to apply with just one click

JOB AD:

We need talented engineers with a strong low level graphics and GPU development background on the Android platform, ideally with experience of working in the consumer electronics industry.

The successful candidate will contribute to new, high-performance graphics solutions, integrate our solutions with new hardware platforms, optimise the Android OS graphics stack, benchmark our systems against competitors, work with 3rd party software developers and generally ensure that we have the best possible 3D graphics experience on the market.

They operate a hybrid working policy of 3 days working from the office and 2 days working from home weekly.

Role and Responsibilities

Develop innovations to optimise real-time rendering pipelines and deliver class-leading performance Implement standard features and extensions for the Android Graphics stack (SurfaceFlinger, SKIA, HWUI, etc.) Analyse different graphics workloads, identify bottlenecks and optimise for performance and power usage Develop optimal middleware libraries based on graphics and compute APIs (such as OpenGL ES & Vulkan) Bring-up and evaluate new devices, working with other teams to define and implement new UX requirements Have technical responsibility for one or more significant sections of an assigned project Translate complex functional and technical requirements into detailed design

Skills and Qualifications

Required Skills

A degree in Computer Science, Electronics, Natural Science, Mathematics, Engineering or any related discipline (an equivalent period of industrial experience may be substituted) A proven track record in real time embedded software development - preferably for mobile devices - with a good understanding of the latest development environments Expertise in computer graphics with experience in the design and development of middleware based on OpenGL, OpenGL ES, Vulkan or DirectX Understanding of computer graphics pipelines and modern mobile GPU architectures Expert proficiency in C and C++ programming languages System level performance analysis and strong OS fundamentals (memory management, multithreading/synchronization, user/kernel mode interaction) Excellent communication and team work skills, with a results-oriented attitude Proficiency in problem solving and debugging

Desirable Skills

Experience working on GPU Drivers

Experience designing and implementing image processing algorithms Experience working with ARM 64-bit architecture Experience developing system software for Android OS Familiarity with CPU and GPU hardware architectures Java and/or Python development experience

Reference: 47546057

Please note Reed.co.uk does not communicate with candidates via Whatsapp, and we will never ask you to provide your bank, passport or driving licence details during the application process. To stay safe in your job search and flexible work, we recommend visiting JobsAware, a non-profit, joint industry and law enforcement organisation working to combat labour market abuse. Visit the JobsAware website for information and free expert advice for safer work.

Report this job