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MAKE PROFITABLE MOBILE GAMES WITH UNITY 5


OfCourse

Summary

Price
£89 inc VAT
Or £29.67/mo. for 3 months...
Study method
Online
Duration
6 hours · Self-paced
Qualification
No formal qualification
Certificates
  • Certificate of completion - Free
Additional info
  • Tutor is available to students

46 students purchased this course

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Overview

The release of Unity 5 means that building mobile games has never been easier! You will learn it all in this project based course that will teach you everything you need to know about making your own mobile games and how to earn money from them.

You will build a real world game that you can publish. You will learn game design concepts and how to solve complicated problems, how to save your data, implement social media in your game, create in app purchases to sell virtual items to your users and earn serious money!

If you ever had an idea for an amazing game, or were simply blown away by the success of others, then find out how easy it is today with this course and begin your mobile game development career.

Description

Highlights

  • Program and solve complicated problems with C#
  • Organise your project and animate your sprites
  • Create levels and a character lock/unlock system
  • In app purchases to sell virtual items
  • Publish your game on Google Play
  • 24/7 support available from your tutor

Curriculum

Part 1 – Introduction and C# Basics

1 & 2 Game Preview & Course Intro

3 Downloading Unity And Taking A Look At Its Interface

4 Variables

5 Writing Expressions with variables and Declaring Functions

6 Conditionals, Comparison operators, and Loops

7 Classes and Objects

8 Arrays

9 Coroutines and Delegates

10 Moving The Player Using Transform

Part 2 – Importing and Organising Our Project

11 Importing Assets In Our Project

12 Slicing Our Sprites

13 Creating Player And Brick Animations

14 Prefabs, Colliders And Rigidbodies

15 Balls, Bricks, Tags, Layers And Sorting Layers

16 Creating Arrow And BG Brick Prefabs

Part 3 – Gameplay Logic

17 Rigidbodies, Colliders And Scripting Player Movement

18 Bouncing Balls

19 Moving Arrows

20 Ready, Aim , Fire The Arrow

21 BallScript Continued

22 Player Shoot Once And Player Shoot Twice

23 ArrowScript Continued

24 BrickScript

Part 4 – Creating Menus

25 Unity UI Intro

26 Designing Our Main Menu

27 ShopMenu, LevelMenu And PlayerMenu

Part 5 – Game Controllers

28 GameController Part 1

29 GameController Part 2

30 MainMenuController

31 MusicController

32 PlayerMenuController Part 1

33 PlayerMenuController Part 2

34ShopMenuController

35 LevelController And Loading Screen

36 Gameplay UI

37 GameplayController Part 1

38 GameplayController Part 2

39 GameplayController Part 3

40 GameplayController Part 4

Part 6 – Gameplay Logic Continued

47 Downloading 3RD Party Plugins

48 Importing 3rd Party Plugins In Our Project

49 Preparing Purchase Items

50 SocialMediaController Part 1

51SocialMediaController Part 2

52 Testing Our Game On A Real Device

53 Sharing On Facebook From Our Game

54 LeaderboardsController

55 AdsController

56 Testing on a Mobile Device

Part 7 – Tips and Tricks

57 Publishing Tips

58 Ads Tips

59 Performance And Physics Tips

60 Sprite Tips


Details

Lectures – 58

Videos – over 9 hours of content

Language – English

Who is this course for?

  • This course can be used by complete beginners
  • Or by experienced game developers looking to brush up on their skills

Requirements

Some programming experience is helpful, but not essential; we will download Unity 3D

Certificates

Certificate of completion

Digital certificate - Included

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FAQs

Study method describes the format in which the course will be delivered. At Reed Courses, courses are delivered in a number of ways, including online courses, where the course content can be accessed online remotely, and classroom courses, where courses are delivered in person at a classroom venue.

CPD stands for Continuing Professional Development. If you work in certain professions or for certain companies, your employer may require you to complete a number of CPD hours or points, per year. You can find a range of CPD courses on Reed Courses, many of which can be completed online.

A regulated qualification is delivered by a learning institution which is regulated by a government body. In England, the government body which regulates courses is Ofqual. Ofqual regulated qualifications sit on the Regulated Qualifications Framework (RQF), which can help students understand how different qualifications in different fields compare to each other. The framework also helps students to understand what qualifications they need to progress towards a higher learning goal, such as a university degree or equivalent higher education award.

An endorsed course is a skills based course which has been checked over and approved by an independent awarding body. Endorsed courses are not regulated so do not result in a qualification - however, the student can usually purchase a certificate showing the awarding body's logo if they wish. Certain awarding bodies - such as Quality Licence Scheme and TQUK - have developed endorsement schemes as a way to help students select the best skills based courses for them.