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Game Design Course - Award Winning Learning Platform


Skillsology

Summary

Price
£49 inc VAT
Study method
Online
Duration
12 months · Self-paced
Qualification
No formal qualification
CPD
11 CPD hours / points

Overview

Prepare to create and sell the game you have always dreamt of designing.

With the evolution of portable-device technology, the mobile games industry is expanding rapidly in exciting directions. What’s more, game design has never been more accessible. To help you take advantage of these enticing circumstances, nobody is better qualified than course authors Chris Stevens and Max Scott Slade.

Chris and Max are co-founders of multi award-winning games studios, and they have shipped over one million game apps between them. Written from real experience and success rather than pure theory, the course guides you through the history, climate and principles of game design; how to use Unity 3D to create, program and refine your own mobile game; and how to successfully release your game to the Apple, Google and Windows app stores.

CPD

11 CPD hours / points
Accredited by The CPD Certification Service

Description

Section 1: Theory of Game Design

Unit 1.1 - Introduction

Why this course? • How this course works • The gaming landscape • Why gaming is the biggest category • Genres of games • A short history of popular mobile games • Trends • 2D vs. 3D

Unit 1.2 - Principles of game design

Know your game • Plot • Gameplay • Sound • Visuals • Game examples to back-up theory • The psychology of video game design • Neurobiology and gaming • Self-testing your game • User testing

Unit 1.3 - The player

The history of gaming • Why we play games • The nature of play • Controversies • Parental Control • Addiction

Unit 1.4 - Mobile games

Differences from traditional platforms • The future of mobile games • Social gaming, Games Centres, and In-app purchases (IAP) • Graphics • The simpler the better?

Unit 1.5 - Understanding the different platforms

iOS • Android • Web

Unit 1.6 - Making a game from scratch

Overview • Tools to use • Knowledge required • Assets

Unit 1.7 - Introduction to Unity3D

Introduction • How to download & install Unity • Prefabs • Atlases • C-Sharp programming • Assets • Scenes

Section 2: Practical Game Design

Unit 2.1 - Creating the Unity3D project

Structure and organisation • Project setup • Import sounds from the tutorial package• Import graphics from the tutorial package • Creating the game view and the bouncing platform as a prefab

Unit 2.2 - Asset creation

Introduction to Blender • Asset creation • Importing assets into Unity

Unit 2.3 - Gameplay revisited

Specific gameplay principles and game design in the example code • How different parts of your game will be treated • What the rules of play are • How tweaking the rules creates a different game

Unit 2.4 - Scripting basics

Pros and cons of using Unity’s built-in physics system • Keeping things basic • Input controls

Unit 2.5 - Control input and animation

Creating a basic 3D animation • Using animation in code with easing

Unit 2.6 - Scripting events and sound

Scripting • Using sounds specifically made for this course

Section 3: After your game has been made

Unit 3.1 - Testing and deployment

The importance of testing • Ways to test apps with different platforms using Unity remote

Who is this course for?

Beginners wanting to develop and release your game to Apple, Google and Windows app stores.

Requirements

Required: none

Suggested: Apple Xcode and iOS operating system or Android SDK and Android operating system

Questions and answers


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Kyle asked:

Hi, I'm interested in taking this course but wondering, are there any specific minimum spec requirements for the PC one uses to take this course?

Answer:

Good morning. Thank you for contacting us, There will be no special requirements for PC users, Please note you will need to download some programs which should be working correctly using a PC or Mac. Please let us know if you have further questions so we may assist. Thank you.

This was helpful. Thank you for your feedback.
Kyle asked:

What is the recommended pace to take this course at (i.e. How many modules / units in a day / week) to complete it in a 12 month period?

Answer:

Good afternoon. Thank you for contacting us. You may take the course any time you wish as long as you complete this within 12 months time. there will be 63 modules to go through. All the course is completed online only. so as long as you have a good internet connection you may complete the course. Please let us know if you have further questions. Thank you.

This was helpful. Thank you for your feedback.

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FAQs

Study method describes the format in which the course will be delivered. At Reed Courses, courses are delivered in a number of ways, including online courses, where the course content can be accessed online remotely, and classroom courses, where courses are delivered in person at a classroom venue.

CPD stands for Continuing Professional Development. If you work in certain professions or for certain companies, your employer may require you to complete a number of CPD hours or points, per year. You can find a range of CPD courses on Reed Courses, many of which can be completed online.

A regulated qualification is delivered by a learning institution which is regulated by a government body. In England, the government body which regulates courses is Ofqual. Ofqual regulated qualifications sit on the Regulated Qualifications Framework (RQF), which can help students understand how different qualifications in different fields compare to each other. The framework also helps students to understand what qualifications they need to progress towards a higher learning goal, such as a university degree or equivalent higher education award.

An endorsed course is a skills based course which has been checked over and approved by an independent awarding body. Endorsed courses are not regulated so do not result in a qualification - however, the student can usually purchase a certificate showing the awarding body's logo if they wish. Certain awarding bodies - such as Quality Licence Scheme and TQUK - have developed endorsement schemes as a way to help students select the best skills based courses for them.