Game Design Course - Award Winning Learning Platform
Skillsology
Summary
Overview
Prepare to create and sell the game you have always dreamt of designing.
With the evolution of portable-device technology, the mobile games industry is expanding rapidly in exciting directions. What’s more, game design has never been more accessible. To help you take advantage of these enticing circumstances, nobody is better qualified than course authors Chris Stevens and Max Scott Slade.
Chris and Max are co-founders of multi award-winning games studios, and they have shipped over one million game apps between them. Written from real experience and success rather than pure theory, the course guides you through the history, climate and principles of game design; how to use Unity 3D to create, program and refine your own mobile game; and how to successfully release your game to the Apple, Google and Windows app stores.
CPD
Description
Section 1: Theory of Game Design
Unit 1.1 - Introduction
Why this course? • How this course works • The gaming landscape • Why gaming is the biggest category • Genres of games • A short history of popular mobile games • Trends • 2D vs. 3D
Unit 1.2 - Principles of game design
Know your game • Plot • Gameplay • Sound • Visuals • Game examples to back-up theory • The psychology of video game design • Neurobiology and gaming • Self-testing your game • User testing
Unit 1.3 - The player
The history of gaming • Why we play games • The nature of play • Controversies • Parental Control • Addiction
Unit 1.4 - Mobile games
Differences from traditional platforms • The future of mobile games • Social gaming, Games Centres, and In-app purchases (IAP) • Graphics • The simpler the better?
Unit 1.5 - Understanding the different platforms
iOS • Android • Web
Unit 1.6 - Making a game from scratch
Overview • Tools to use • Knowledge required • Assets
Unit 1.7 - Introduction to Unity3D
Introduction • How to download & install Unity • Prefabs • Atlases • C-Sharp programming • Assets • Scenes
Section 2: Practical Game Design
Unit 2.1 - Creating the Unity3D project
Structure and organisation • Project setup • Import sounds from the tutorial package• Import graphics from the tutorial package • Creating the game view and the bouncing platform as a prefab
Unit 2.2 - Asset creation
Introduction to Blender • Asset creation • Importing assets into Unity
Unit 2.3 - Gameplay revisited
Specific gameplay principles and game design in the example code • How different parts of your game will be treated • What the rules of play are • How tweaking the rules creates a different game
Unit 2.4 - Scripting basics
Pros and cons of using Unity’s built-in physics system • Keeping things basic • Input controls
Unit 2.5 - Control input and animation
Creating a basic 3D animation • Using animation in code with easing
Unit 2.6 - Scripting events and sound
Scripting • Using sounds specifically made for this course
Section 3: After your game has been made
Unit 3.1 - Testing and deployment
The importance of testing • Ways to test apps with different platforms using Unity remote
Who is this course for?
Beginners wanting to develop and release your game to Apple, Google and Windows app stores.
Requirements
Required: none
Suggested: Apple Xcode and iOS operating system or Android SDK and Android operating system
Questions and answers
Hi, I'm interested in taking this course but wondering, are there any specific minimum spec requirements for the PC one uses to take this course?
Answer:Good morning. Thank you for contacting us, There will be no special requirements for PC users, Please note you will need to download some programs which should be working correctly using a PC or Mac. Please let us know if you have further questions so we may assist. Thank you.
This was helpful.What is the recommended pace to take this course at (i.e. How many modules / units in a day / week) to complete it in a 12 month period?
Answer:Good afternoon. Thank you for contacting us. You may take the course any time you wish as long as you complete this within 12 months time. there will be 63 modules to go through. All the course is completed online only. so as long as you have a good internet connection you may complete the course. Please let us know if you have further questions. Thank you.
This was helpful.
Reviews
Currently there are no reviews for this course. Be the first to leave a review.
Legal information
This course is advertised on reed.co.uk by the Course Provider, whose terms and conditions apply. Purchases are made directly from the Course Provider, and as such, content and materials are supplied by the Course Provider directly. Reed is acting as agent and not reseller in relation to this course. Reed's only responsibility is to facilitate your payment for the course. It is your responsibility to review and agree to the Course Provider's terms and conditions and satisfy yourself as to the suitability of the course you intend to purchase. Reed will not have any responsibility for the content of the course and/or associated materials.