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Children and Computers (Level 3)


Learning at home

Summary

Price
£360 inc VAT
Study method
Online
Duration
150 hours · Self-paced
Qualification
No formal qualification

Overview

Children and Computers (Level 3)

Computers, once the property of relatively few, are now common in many homes. It is only natural that as parents we want to provide the best opportunities we can for our children.

The problem for many of us is that computers were not part of our childhood and we are not quite sure how to use them in the best possible way to help our children.

Description

UNIT ONE: INTRODUCTION

  • Why Computers?
  • Computers in the Home
  • Computers in Education
  • Which Computer?
  • The Unknown Future
  • New Knowledge and Skills

UNIT TWO: AGES ONE TO TWO

  • In the Comfort of your Home
  • The Adult Experience
  • Computers through a Child's Eyes
  • All those Buttons Computers are
  • Child's Play
  • Laying down the Foundations
  • Demystifying the Disk
  • Software for Beginners
  • Keeping your Sanity
  • Working with Electricity
  • Safety First
  • Making the Rules

UNIT THREE: AGES TWO TO THREE

  • The Importance of Play
  • Toddlers Typing
  • Mental Development and Language Skills
  • Cause and Effect
  • Moving from Trial and Error to Deliberate Actions
  • Menus and Palettes
  • Software
  • Using Printers
  • Types of Printers
  • Choosing a Printer
  • Playing on the Computer

UNIT FOUR: AGES THREE TO FOUR

  • Consolidating Cause and Effect
  • The Importance of Causality
  • Turning off the Computer
  • The Role of Imitation
  • Cross-Platform Experiences
  • Making their Mark
  • Software

UNIT FIVE: AGES FOUR TO FIVE

  • Logic at Last
  • Understanding Symbols
  • The Formation of Concepts
  • Predicting Responses on Computers
  • A Personal View of the World
  • Matching Software to the Child's View
  • Developing Memory and Recall
  • Concept Development
  • Help from Friends
  • The Need for Explanations
  • The Expanding Universe
  • Changing Technology
  • Mastering the Computer World
  • Greater Complexity and Competency
  • Language Development and Computers
  • The Real and Imagined World
  • Imagination and Computers
  • Different Worlds

UNIT SIX: AGES FIVE TO EIGHT

  • School and Home Computer Use
  • In the Future
  • Increased Attention and Increased Complexity
  • Provide Alternatives
  • Explanations
  • Avoid Anxiety
  • Talking when they Work
  • When Play Becomes Work
  • Going it Alone

UNIT SEVEN: READING, WRITING AND MATHEMATICS

  • Beware the Software
  • Integrated Software for Writing
  • Word Processing Software
  • Little Publishers
  • Collaborative Writing
  • Editing, Design and Importing Graphics
  • Photo CD-ROMS
  • Communicating
  • Reading
  • Graphics, Sound and Text
  • Computer Books and CD-ROMs
  • Mathematics, Space, Measurement and Numbers
  • Drill and Practice Programs
  • Alternatives to the Electronic Textbook

UNIT EIGHT: GAMES

  • Parents' Concerns
  • The Good, the Bad and the Ugly
  • Gender Issues
  • Violence
  • Sporting Games
  • Simulations
  • Integrated Games
  • Attributes of Good Games
  • Copy Protection

UNIT NINE: YOUR ROLE

  • Modelling How to Learn
  • Modelling and Developing Positive Attitudes
  • Service and Support

UNIT TEN: DO-IT-YOURSELF SOFTWARE

  • Use Your Imagination and Theirs
  • Create Your Own Computer Books

Requirements

Entry Requirements

Our Children and Computers course is openly available to anyone wishing to learn more about Children and Computers and has a keen interest in the subject, plus an intention to progress a career.

  • Learners will need sufficient numeracy and literacy
  • Students should have access to a computer and the internet throughout your study period.
  • Learners should have basic PC skills in order to navigate our Support Portal
  • You should be fully committed to your studies.

Questions and answers

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FAQs

Study method describes the format in which the course will be delivered. At Reed Courses, courses are delivered in a number of ways, including online courses, where the course content can be accessed online remotely, and classroom courses, where courses are delivered in person at a classroom venue.

CPD stands for Continuing Professional Development. If you work in certain professions or for certain companies, your employer may require you to complete a number of CPD hours or points, per year. You can find a range of CPD courses on Reed Courses, many of which can be completed online.

A regulated qualification is delivered by a learning institution which is regulated by a government body. In England, the government body which regulates courses is Ofqual. Ofqual regulated qualifications sit on the Regulated Qualifications Framework (RQF), which can help students understand how different qualifications in different fields compare to each other. The framework also helps students to understand what qualifications they need to progress towards a higher learning goal, such as a university degree or equivalent higher education award.

An endorsed course is a skills based course which has been checked over and approved by an independent awarding body. Endorsed courses are not regulated so do not result in a qualification - however, the student can usually purchase a certificate showing the awarding body's logo if they wish. Certain awarding bodies - such as Quality Licence Scheme and TQUK - have developed endorsement schemes as a way to help students select the best skills based courses for them.