My client are looking for a well-rounded UX/UI Designer to join their growing development team in Central London.
You will be a key member of the team, defining and delivering core features/experiences for their VR platform and helping to deliver VR projects for big name customers looking to innovate in the training space. This is a truly central role, crossing all major areas of the business, including:
? The platform development team - working with product managers, developers, artists and QAs
to deliver powerful new features and functionalities.
? Project teams - helping Producers, developers and artists to deliver amazing VR
experiences for customers across industry.
? The commercial team - creating concepts, flows and storyboards that can win new business.
The UX/UI designer will be responsible for:
? Creating concepts, storyboards and user flows that turn complex training scenarios into
compelling VR experiences, ensuring the user is immersed in the environment, well-
orientated and kept on-task.
? User experience for VR training, including all flow and design of:
? In-app movement and interaction, with use of standard VR controllers and other peripherals
? In-app UI, embracing the challenge of creating innovative and intuitive VR interfaces
without necessarily defaulting to standard 2D-based paradigms.
? Web interface design, including registration flows, user and content administration, webGL
? Presenting designs to customers and internal teams.
? Working collaboratively with Product, Art and Development teams to create the best
They will need to be:
? An independent, creative thinker who can work alongside the commercial team to provide
insight, ideas and solutions for customers.
? A proactive, autonomous worker who can take a project or task and run with it.
? A collaborator who will seek knowledge and insight from customers and other team members.
? Someone who doesn't just create requirements for someone else to develop, but guides them
through the development process to ensure a high quality end result.
Skills and experience
? At least 5 years industry experience, perhaps from a mobile design, games industry or
digital agency background.
? Creation of concepts, storyboards and user flows for complex digital experiences.
? Creation of wireframes and mock-ups for UI design.
? Ability to clearly communicate and visualise design thinking for internal and external
? Rapid and inventive prototyping of 3D and 2D interfaces and interactions.
? A portfolio of demonstrable products and experiences that can be talked through at
? Development of VR applications.
? Ability to create full production designs for web and VR UI.
? Human Computer Interaction qualification.
? Game design experience.
? Understanding of the Unity game engine.
? Understanding of 3D modelling principles.
? Interest in gaming, specifically VR.
Please get in touch to find out more about my client and the role:
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