Unity 3D Game Development | 3D Engine Fundamentals
Stone River eLearning
Summary
Overview
In this course you will explore one of the most powerful game creation tools available, and one that game developers can't live without -- the Game Engine. In this course, we will look at the Unity Game Engine.
By the end of this course you will understand what a game engine is, how it works and how you can use game engines to create incredible realistic games. If you're interested in Unity game development, the information in this course is very valuable.
You don't need to know a single thing about game development to take this course.
So What Is a Game Engine?
A game engine is framework which facilitates the kinds of tasks which need to be done when writing a game. So what are the kinds of tasks we want to do? We would probably want to display images on the screen (in game terminology, an image which is displayed on the screen is called a sprite). We may need to draw menus or text on the screen. We might want to organise our sprites so that some are behind others. Often games use realistic physic so objects collide or fall with gravity. A game engine will help us do these things and many more.
What Will I Learn?
- To understand what a game engine is and does
- To understand how you can use game engines to create games
Description
Class Curriculum
Introduction to the Course
Preview
Introduction (0:59)
3D Game Engine Fundamentals
Preview
Rotation Techniques (19:17)
Start
Mipmaps (12:24)
Start
Rendering Paths (11:27)
Start
Topology (8:37)
Who is this course for?
- Beginning game developers
- Experienced game developers
- Unity developers
Requirements
- Free version of Unity 3D
Career path
Game Developer
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Legal information
This course is advertised on reed.co.uk by the Course Provider, whose terms and conditions apply. Purchases are made directly from the Course Provider, and as such, content and materials are supplied by the Course Provider directly. Reed is acting as agent and not reseller in relation to this course. Reed's only responsibility is to facilitate your payment for the course. It is your responsibility to review and agree to the Course Provider's terms and conditions and satisfy yourself as to the suitability of the course you intend to purchase. Reed will not have any responsibility for the content of the course and/or associated materials.