Unreal Engine Game - FPS Prototype
EduCBA
Summary
- Exam(s) / assessment(s) is included in price
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Overview
Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations. This training aims to provide the necessary training to teach you how to create those awesome games.
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Description
Through this training we shall be creating a fully playable FPS prototype from a completely Blank Project in Unreal Engine 4.0. The students are not required to download any assets. They will also be introduced to a couple of new concepts like Blueprint Interfaces and LineTracing through this course. Through this training you shall learn about the following; Introduction to the course. Setting up the Project for the course. Setting up the Player Crosshair. Line tracing for weapon shooting. Setting up the Hit Events. Setting up the Scoring System. Creating Custom Materials for the different targets. Simple Particle Effects on target hits. Creating the Game Over UI widget. Implementing Player Crouch functionality. Implementing Player Sprint functionality. Implementing Player Stamina functionality. Conclusion.
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This course is advertised on reed.co.uk by the Course Provider, whose terms and conditions apply. Purchases are made directly from the Course Provider, and as such, content and materials are supplied by the Course Provider directly. Reed is acting as agent and not reseller in relation to this course. Reed's only responsibility is to facilitate your payment for the course. It is your responsibility to review and agree to the Course Provider's terms and conditions and satisfy yourself as to the suitability of the course you intend to purchase. Reed will not have any responsibility for the content of the course and/or associated materials.