Game Physics - Extend Unity 3D's Physics Engine in C# Code
Udemy
Summary
Overview
Learn to build your own game physics engine. By the end of this mini-course course you will have gained confidence in translating theories of physics into working game code.
I will be teaching usingUnity 3D free as the example game engine. I expect you to have some experience with both Unity 3D, and C# before starting this course. If you don't then check out my Complete Unity Developer course.
Why would you take this course?
- To understand game physics better.
- Practice creating your own physics components.
- Improve your knowldge of Newtons Laws of Motion.
There is a thriving community, and we will be providing our usual world-class support that our students have come to expect.
See you in there!
Description
What am I going to get from this course?
- Translate new laws of physics to code.
- Understand how game engine physics works.
- Extend the capabilities of Unity 3Ds physics engine.
- Transfer this knowledge to other game engines.
Who is this course for?
- This course is ideal for you if you're running into the limits of your game engine's physics.
- If you are not confident in how your game engine's physics works "under the hood", this course will give you that insight.
- This course is probably not for you if you're a physics PhD, who is already confident in coding!
Requirements
- You need to be comfortable with Unity 3D
- You need to be comfortable with C# scripting.
- You should be able solve basic algebra equations.
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Legal information
This course is advertised on reed.co.uk by the Course Provider, whose terms and conditions apply. Purchases are made directly from the Course Provider, and as such, content and materials are supplied by the Course Provider directly. Reed is acting as agent and not reseller in relation to this course. Reed's only responsibility is to facilitate your payment for the course. It is your responsibility to review and agree to the Course Provider's terms and conditions and satisfy yourself as to the suitability of the course you intend to purchase. Reed will not have any responsibility for the content of the course and/or associated materials.